5 hard skills or competencies (industry competencies) for UI Designer/Developer Manager
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Identifies the key differences between user experience and user interface designs.
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Level 2 Behaviors
(Light Experience)
Follows given formats in designing usable products to address user needs.
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Level 3 Behaviors
(Moderate Experience)
Produces user-centered designs by considering user research and customer feedback findings.
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Level 4 Behaviors
(Extensive Experience)
Integrates the UX evolving designs with the existing design process to keep up with changing digital landscape.
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Level 5 Behaviors
(Mastery)
Develops information architecture and user-centered design principles to enable highly usable and accessible products.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Explains the fundamental concepts and principles of user interface design.
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Level 2 Behaviors
(Light Experience)
Follows best practices and methodologies in building customized user interface design.
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Level 3 Behaviors
(Moderate Experience)
Tests and analyzes user interfaces in multiple platforms to ensure that all designs are functioning properly.
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Level 4 Behaviors
(Extensive Experience)
Provides information architecture guide for teams in developing function commands to enhance navigation.
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Level 5 Behaviors
(Mastery)
Forecasts future trends in creating UI designs to develop and enhance visual design sensibility.
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2 general skills or competencies (Job family competencies) for UI Designer/Developer Manager
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Compiles a list of risks and challenges in the design thinking process.
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Level 2 Behaviors
(Light Experience)
Conducts user and stakeholder interviews and usability tests to gain insights.
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Level 3 Behaviors
(Moderate Experience)
Collaborates with various teams to generate creative ideas for solving client problems.
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Level 4 Behaviors
(Extensive Experience)
Contributes to the establishment of best practices in design thinking processes to drive user satisfaction.
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Level 5 Behaviors
(Mastery)
Advocates strong communication that allows feedback loops from proposed resolutions to determine areas to improve.
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Skill definition-Employing a domain-specific programming language to manage data and perform operations in a relational database management system.
Level 1 Behaviors
(General Familiarity)
Cites the importance of using execution plans for SQL troubleshooting.
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Level 2 Behaviors
(Light Experience)
Assists in creating SQL queries to research issues and provide ad hoc reporting.
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Level 3 Behaviors
(Moderate Experience)
Demonstrates technical proficiency in using SQL scripting to build data visualizations.
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Level 4 Behaviors
(Extensive Experience)
Directs and trains members on SQL Services to ensure reliable database connection.
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Level 5 Behaviors
(Mastery)
Constructs high-performing SQLs to drive an improved and efficient data transformation.
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11 soft skills or competencies (core competencies) for UI Designer/Developer Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Compiles a list of basic issues and risks for conducting our budget processes.
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Level 2 Behaviors
(Light Experience)
Applies established guidelines for conducting our budgeting processes.
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Level 3 Behaviors
(Moderate Experience)
Communicates budget objectives and plans to help identify financial trends and create budget forecasts.
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Level 4 Behaviors
(Extensive Experience)
Anticipates organizational income and expenses to make forecasts and develop budget plans.
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Level 5 Behaviors
(Mastery)
Adapts relevant industry trends on techniques in financial budgeting in our organization.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Cites potential challenges and workplace issues in delegating tasks that may impede well coordinated work.
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Level 2 Behaviors
(Light Experience)
Assists in identifying and breaking tasks into a sequence of steps for a more organized task plan.
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Level 3 Behaviors
(Moderate Experience)
Aligns tasks and priorities with business goals and objectives.
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Level 4 Behaviors
(Extensive Experience)
Creates programs to improve planning and organization of work to achieve business objectives.
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Level 5 Behaviors
(Mastery)
Builds and designs organizational systems and planning tools to enhance overall productivity.
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Summary of UI Designer/Developer Manager skills and competencies
There are 5 hard skills for UI Designer/Developer Manager, User Experience Design, User Interface Design, Web Architecture, etc.
2 general skills for UI Designer/Developer Manager, Design Thinking, Structured Query Language (SQL).
11 soft skills for UI Designer/Developer Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.